2026-01-03 14:07:04 +00:00
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import {
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WebSocketGateway,
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WebSocketServer,
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SubscribeMessage,
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OnGatewayConnection,
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OnGatewayDisconnect,
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2026-01-07 14:32:51 +00:00
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OnGatewayInit,
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2026-01-03 14:07:04 +00:00
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} from '@nestjs/websockets';
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import { Server, Socket } from 'socket.io';
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import { RoomsService } from '../rooms/rooms.service';
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import { RoomEventsService } from './room-events.service';
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import { PrismaService } from '../prisma/prisma.service';
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import { RoomPackService } from '../room-pack/room-pack.service';
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2026-01-08 21:44:38 +00:00
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interface PlayerAction {
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action: 'revealAnswer' | 'nextQuestion' | 'prevQuestion';
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roomId: string;
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roomCode: string;
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userId: string;
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participantId: string;
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// Для revealAnswer:
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questionId?: string; // UUID вопроса
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answerId?: string; // UUID ответа
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}
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2026-01-03 14:07:04 +00:00
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@WebSocketGateway({
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cors: {
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origin: process.env.CORS_ORIGIN || 'http://localhost:5173',
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credentials: true,
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},
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})
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export class GameGateway implements OnGatewayConnection, OnGatewayDisconnect, OnGatewayInit {
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@WebSocketServer()
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server: Server;
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constructor(
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private roomsService: RoomsService,
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private roomEventsService: RoomEventsService,
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private prisma: PrismaService,
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private roomPackService: RoomPackService,
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) {}
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afterInit(server: Server) {
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this.roomEventsService.setServer(server);
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}
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handleConnection(client: Socket) {
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console.log(`Client connected: ${client.id}`);
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}
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handleDisconnect(client: Socket) {
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console.log(`Client disconnected: ${client.id}`);
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}
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private async isHost(roomId: string, userId: string): Promise<boolean> {
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const room = await this.prisma.room.findUnique({
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where: { id: roomId },
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select: { hostId: true },
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});
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return room?.hostId === userId;
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}
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private async isCurrentPlayer(roomId: string, participantId: string): Promise<boolean> {
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const room = await this.prisma.room.findUnique({
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where: { id: roomId },
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select: { currentPlayerId: true },
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});
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return room?.currentPlayerId === participantId;
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}
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@SubscribeMessage('joinRoom')
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async handleJoinRoom(client: Socket, payload: { roomCode: string; userId: string }) {
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client.join(payload.roomCode);
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await this.broadcastFullState(payload.roomCode);
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}
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@SubscribeMessage('startGame')
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async handleStartGame(client: Socket, payload: { roomId: string; roomCode: string; userId: string }) {
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const isHost = await this.isHost(payload.roomId, payload.userId);
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if (!isHost) {
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client.emit('error', { message: 'Only the host can start the game' });
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return;
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}
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await this.roomsService.updateRoomStatus(payload.roomId, 'PLAYING');
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// Инициализировать первый вопрос и игрока
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const room = await this.prisma.room.findUnique({
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where: { id: payload.roomId },
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include: {
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roomPack: true,
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participants: { where: { isActive: true }, orderBy: { joinedAt: 'asc' } }
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}
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});
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if (room) {
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const questions = room.roomPack?.questions as any[] || [];
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const firstQuestion = questions[0];
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const firstParticipant = room.participants[0];
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if (firstQuestion && firstParticipant) {
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await this.prisma.room.update({
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where: { id: payload.roomId },
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data: {
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currentQuestionId: firstQuestion.id,
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currentPlayerId: firstParticipant.id,
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}
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});
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}
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}
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await this.broadcastFullState(payload.roomCode);
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}
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@SubscribeMessage('playerAction')
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async handlePlayerAction(client: Socket, payload: PlayerAction) {
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// Получаем комнату с данными
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const room = await this.prisma.room.findUnique({
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where: { id: payload.roomId },
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include: {
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roomPack: true,
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participants: { where: { isActive: true }, orderBy: { joinedAt: 'asc' } }
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},
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});
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if (!room) {
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client.emit('error', { message: 'Room not found' });
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return;
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}
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// Проверяем права
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const isHost = room.hostId === payload.userId;
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const isCurrentPlayer = room.currentPlayerId === payload.participantId;
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if (!isHost && !isCurrentPlayer) {
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client.emit('error', { message: 'Not your turn!' });
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return;
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}
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// Выполняем действие
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try {
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switch (payload.action) {
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case 'revealAnswer':
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await this.handleRevealAnswerAction(payload, room);
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break;
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case 'nextQuestion':
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await this.handleNextQuestionAction(payload, room);
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break;
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case 'prevQuestion':
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await this.handlePrevQuestionAction(payload, room);
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break;
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}
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// Отправляем полное состояние всем
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await this.broadcastFullState(payload.roomCode);
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} catch (error) {
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console.error('Error handling player action:', error);
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client.emit('error', { message: 'Failed to process action' });
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}
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}
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private async handleRevealAnswerAction(payload: PlayerAction, room: any) {
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if (!payload.questionId || !payload.answerId) {
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console.error('Missing questionId or answerId in payload');
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return;
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}
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const questions = room.roomPack?.questions as any[] || [];
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const question = questions.find(q => q.id === payload.questionId);
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if (!question) {
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console.error('Question not found:', payload.questionId);
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return;
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}
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const answer = question.answers?.find((a: any) => a.id === payload.answerId);
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if (!answer) {
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console.error('Answer not found:', payload.answerId);
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return;
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}
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// Обновляем revealedAnswers
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const revealed = (room.revealedAnswers as any) || {};
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const currentRevealed: string[] = revealed[payload.questionId] || [];
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if (!currentRevealed.includes(payload.answerId)) {
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currentRevealed.push(payload.answerId);
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revealed[payload.questionId] = currentRevealed;
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// Начисляем очки
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await this.prisma.participant.update({
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where: { id: payload.participantId },
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data: { score: { increment: answer.points } }
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});
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// Сохраняем revealedAnswers
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await this.prisma.room.update({
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where: { id: payload.roomId },
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data: { revealedAnswers: revealed }
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});
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// Определяем следующего игрока
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const participants = room.participants;
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const currentIdx = participants.findIndex((p: any) => p.id === payload.participantId);
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const nextIdx = (currentIdx + 1) % participants.length;
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const nextPlayerId = participants[nextIdx]?.id;
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// Проверяем, это последний ответ?
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const isLastAnswer = currentRevealed.length >= question.answers.length;
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if (!isLastAnswer) {
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// Меняем игрока
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await this.prisma.room.update({
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where: { id: payload.roomId },
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data: { currentPlayerId: nextPlayerId }
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});
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} else {
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// Последний ответ - проверяем, последний ли вопрос
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const currentQuestionIndex = questions.findIndex((q: any) => q.id === payload.questionId);
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const isLastQuestion = currentQuestionIndex >= questions.length - 1;
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if (isLastQuestion) {
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// Конец игры
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await this.prisma.room.update({
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where: { id: payload.roomId },
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data: {
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status: 'FINISHED',
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isGameOver: true,
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finishedAt: new Date()
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}
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});
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} else {
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// Меняем игрока для следующего вопроса
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await this.prisma.room.update({
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where: { id: payload.roomId },
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data: { currentPlayerId: nextPlayerId }
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});
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}
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}
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}
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}
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private async handleNextQuestionAction(payload: PlayerAction, room: any) {
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const questions = room.roomPack?.questions as any[] || [];
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const currentIdx = questions.findIndex((q: any) => q.id === room.currentQuestionId);
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if (currentIdx < questions.length - 1) {
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const nextQuestion = questions[currentIdx + 1];
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await this.prisma.room.update({
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where: { id: payload.roomId },
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data: {
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currentQuestionId: nextQuestion.id,
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currentQuestionIndex: currentIdx + 1 // Для совместимости
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}
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});
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}
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}
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private async handlePrevQuestionAction(payload: PlayerAction, room: any) {
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const questions = room.roomPack?.questions as any[] || [];
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const currentIdx = questions.findIndex((q: any) => q.id === room.currentQuestionId);
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if (currentIdx > 0) {
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const prevQuestion = questions[currentIdx - 1];
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await this.prisma.room.update({
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|
|
where: { id: payload.roomId },
|
|
|
|
|
|
data: {
|
|
|
|
|
|
currentQuestionId: prevQuestion.id,
|
|
|
|
|
|
currentQuestionIndex: currentIdx - 1 // Для совместимости
|
|
|
|
|
|
}
|
2026-01-08 20:14:58 +00:00
|
|
|
|
});
|
|
|
|
|
|
}
|
2026-01-03 14:07:04 +00:00
|
|
|
|
}
|
|
|
|
|
|
|
2026-01-08 21:44:38 +00:00
|
|
|
|
// КЛЮЧЕВОЙ МЕТОД: Отправка полного состояния
|
|
|
|
|
|
private async broadcastFullState(roomCode: string) {
|
|
|
|
|
|
const room = await this.prisma.room.findUnique({
|
|
|
|
|
|
where: { code: roomCode },
|
|
|
|
|
|
include: {
|
|
|
|
|
|
participants: {
|
|
|
|
|
|
where: { isActive: true },
|
|
|
|
|
|
orderBy: { joinedAt: 'asc' }
|
|
|
|
|
|
},
|
|
|
|
|
|
roomPack: true,
|
|
|
|
|
|
host: { select: { id: true, name: true } }
|
|
|
|
|
|
}
|
|
|
|
|
|
});
|
2026-01-08 13:18:07 +00:00
|
|
|
|
|
2026-01-08 21:44:38 +00:00
|
|
|
|
if (!room) return;
|
2026-01-08 13:18:07 +00:00
|
|
|
|
|
2026-01-08 21:44:38 +00:00
|
|
|
|
const questions = room.roomPack?.questions as any[] || [];
|
|
|
|
|
|
|
|
|
|
|
|
// Инициализация currentQuestionId если не установлен
|
|
|
|
|
|
let currentQuestionId = room.currentQuestionId;
|
|
|
|
|
|
if (!currentQuestionId && questions.length > 0) {
|
|
|
|
|
|
currentQuestionId = questions[0].id;
|
|
|
|
|
|
await this.prisma.room.update({
|
|
|
|
|
|
where: { id: room.id },
|
|
|
|
|
|
data: { currentQuestionId }
|
|
|
|
|
|
});
|
2026-01-08 13:18:07 +00:00
|
|
|
|
}
|
|
|
|
|
|
|
2026-01-08 21:44:38 +00:00
|
|
|
|
const fullState = {
|
|
|
|
|
|
roomId: room.id,
|
|
|
|
|
|
roomCode: room.code,
|
|
|
|
|
|
status: room.status,
|
|
|
|
|
|
currentQuestionId: currentQuestionId,
|
|
|
|
|
|
currentPlayerId: room.currentPlayerId,
|
|
|
|
|
|
revealedAnswers: room.revealedAnswers,
|
|
|
|
|
|
isGameOver: room.isGameOver,
|
|
|
|
|
|
hostId: room.hostId,
|
|
|
|
|
|
participants: room.participants.map(p => ({
|
|
|
|
|
|
id: p.id,
|
|
|
|
|
|
userId: p.userId,
|
|
|
|
|
|
name: p.name,
|
|
|
|
|
|
role: p.role,
|
|
|
|
|
|
score: p.score
|
|
|
|
|
|
})),
|
|
|
|
|
|
questions: questions.map((q: any) => ({
|
|
|
|
|
|
id: q.id,
|
|
|
|
|
|
text: q.text || q.question,
|
|
|
|
|
|
answers: (q.answers || []).map((a: any) => ({
|
|
|
|
|
|
id: a.id,
|
|
|
|
|
|
text: a.text,
|
|
|
|
|
|
points: a.points
|
|
|
|
|
|
}))
|
|
|
|
|
|
}))
|
|
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
|
|
this.server.to(roomCode).emit('gameStateUpdated', fullState);
|
|
|
|
|
|
}
|
2026-01-08 13:18:07 +00:00
|
|
|
|
|
2026-01-08 21:44:38 +00:00
|
|
|
|
@SubscribeMessage('requestFullState')
|
|
|
|
|
|
async handleRequestFullState(client: Socket, payload: { roomCode: string }) {
|
|
|
|
|
|
await this.broadcastFullState(payload.roomCode);
|
2026-01-08 13:18:07 +00:00
|
|
|
|
}
|
|
|
|
|
|
|
2026-01-08 21:44:38 +00:00
|
|
|
|
@SubscribeMessage('endGame')
|
|
|
|
|
|
async handleEndGame(client: Socket, payload: { roomId: string; roomCode: string; userId: string }) {
|
2026-01-08 13:18:07 +00:00
|
|
|
|
const isHost = await this.isHost(payload.roomId, payload.userId);
|
|
|
|
|
|
if (!isHost) {
|
2026-01-08 21:44:38 +00:00
|
|
|
|
client.emit('error', { message: 'Only the host can end the game' });
|
2026-01-08 13:18:07 +00:00
|
|
|
|
return;
|
|
|
|
|
|
}
|
|
|
|
|
|
|
2026-01-08 21:44:38 +00:00
|
|
|
|
await this.roomsService.updateRoomStatus(payload.roomId, 'FINISHED');
|
|
|
|
|
|
await this.broadcastFullState(payload.roomCode);
|
2026-01-08 13:18:07 +00:00
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
@SubscribeMessage('restartGame')
|
|
|
|
|
|
async handleRestartGame(client: Socket, payload: { roomId: string; roomCode: string; userId: string }) {
|
|
|
|
|
|
const isHost = await this.isHost(payload.roomId, payload.userId);
|
|
|
|
|
|
if (!isHost) {
|
|
|
|
|
|
client.emit('error', { message: 'Only the host can restart the game' });
|
|
|
|
|
|
return;
|
|
|
|
|
|
}
|
|
|
|
|
|
|
2026-01-08 21:44:38 +00:00
|
|
|
|
const room = await this.prisma.room.findUnique({
|
|
|
|
|
|
where: { id: payload.roomId },
|
|
|
|
|
|
include: {
|
|
|
|
|
|
roomPack: true,
|
|
|
|
|
|
participants: { where: { isActive: true }, orderBy: { joinedAt: 'asc' } }
|
|
|
|
|
|
}
|
|
|
|
|
|
});
|
|
|
|
|
|
|
|
|
|
|
|
const questions = room?.roomPack?.questions as any[] || [];
|
|
|
|
|
|
const firstQuestion = questions[0];
|
|
|
|
|
|
const firstParticipant = room?.participants[0];
|
|
|
|
|
|
|
2026-01-08 13:18:07 +00:00
|
|
|
|
await this.prisma.room.update({
|
|
|
|
|
|
where: { id: payload.roomId },
|
|
|
|
|
|
data: {
|
|
|
|
|
|
status: 'WAITING',
|
|
|
|
|
|
currentQuestionIndex: 0,
|
2026-01-08 21:44:38 +00:00
|
|
|
|
currentQuestionId: firstQuestion?.id || null,
|
2026-01-08 13:18:07 +00:00
|
|
|
|
revealedAnswers: {},
|
2026-01-08 21:44:38 +00:00
|
|
|
|
currentPlayerId: firstParticipant?.id || null,
|
2026-01-08 13:18:07 +00:00
|
|
|
|
isGameOver: false,
|
|
|
|
|
|
answeredQuestions: 0,
|
|
|
|
|
|
},
|
|
|
|
|
|
});
|
|
|
|
|
|
|
|
|
|
|
|
await this.prisma.participant.updateMany({
|
|
|
|
|
|
where: { roomId: payload.roomId },
|
|
|
|
|
|
data: { score: 0 },
|
|
|
|
|
|
});
|
|
|
|
|
|
|
2026-01-08 21:44:38 +00:00
|
|
|
|
await this.broadcastFullState(payload.roomCode);
|
2026-01-08 17:56:00 +00:00
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
@SubscribeMessage('updateRoomPack')
|
|
|
|
|
|
async handleUpdateRoomPack(client: Socket, payload: { roomId: string; roomCode: string; userId: string; questions: any[] }) {
|
2026-01-08 13:18:07 +00:00
|
|
|
|
const isHost = await this.isHost(payload.roomId, payload.userId);
|
|
|
|
|
|
if (!isHost) {
|
|
|
|
|
|
client.emit('error', { message: 'Only the host can update questions' });
|
|
|
|
|
|
return;
|
|
|
|
|
|
}
|
|
|
|
|
|
|
2026-01-08 21:44:38 +00:00
|
|
|
|
await this.roomsService.updateRoomPack(payload.roomId, payload.questions);
|
|
|
|
|
|
await this.broadcastFullState(payload.roomCode);
|
2026-01-08 17:56:00 +00:00
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
@SubscribeMessage('importQuestions')
|
|
|
|
|
|
async handleImportQuestions(client: Socket, payload: {
|
|
|
|
|
|
roomId: string;
|
|
|
|
|
|
roomCode: string;
|
|
|
|
|
|
userId: string;
|
|
|
|
|
|
sourcePackId: string;
|
|
|
|
|
|
questionIndices: number[];
|
|
|
|
|
|
}) {
|
|
|
|
|
|
const isHost = await this.isHost(payload.roomId, payload.userId);
|
|
|
|
|
|
if (!isHost) {
|
|
|
|
|
|
client.emit('error', { message: 'Only the host can import questions' });
|
|
|
|
|
|
return;
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
await this.roomPackService.importQuestions(payload.roomId, payload.sourcePackId, payload.questionIndices);
|
2026-01-08 21:44:38 +00:00
|
|
|
|
await this.broadcastFullState(payload.roomCode);
|
2026-01-08 13:18:07 +00:00
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
@SubscribeMessage('kickPlayer')
|
|
|
|
|
|
async handleKickPlayer(client: Socket, payload: { roomId: string; roomCode: string; userId: string; participantId: string }) {
|
|
|
|
|
|
const isHost = await this.isHost(payload.roomId, payload.userId);
|
|
|
|
|
|
if (!isHost) {
|
|
|
|
|
|
client.emit('error', { message: 'Only the host can kick players' });
|
|
|
|
|
|
return;
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
await this.prisma.participant.update({
|
|
|
|
|
|
where: { id: payload.participantId },
|
|
|
|
|
|
data: { isActive: false },
|
|
|
|
|
|
});
|
|
|
|
|
|
|
2026-01-08 21:44:38 +00:00
|
|
|
|
await this.broadcastFullState(payload.roomCode);
|
2026-01-08 13:18:07 +00:00
|
|
|
|
}
|
2026-01-03 14:07:04 +00:00
|
|
|
|
}
|